What happens when you put a hot dog, a pole-dancing doll, a Philippe Starck juicer, a Gaussian gun, a Tickle-Me Elmo, lots of marbles, and a mechanical Chinese duck together in eight locations around the world? IDEO’s global Rube Goldberg machine:
– Helvetica is still in the running for the People’s Design Award, please take a minute and vote!
– The Chicago Sun-Times profiles Charles A. Harrison, who will receive a Lifetime Achievement Award from the Smithsonian’s Cooper-Hewitt National Design Museum this week.
It’s not enough to make a well-designed product. The product also has to make well-designed sounds. Science Daily looks at industrial designer Elif Özcan Vieira’s PhD thesis on the subject:
The auditory experience of product users is not just “a sensory response to an acoustical stimulus.” In fact, users contribute characteristics, such as trustworthiness or a high standard of quality, to products on the basis of the sounds they produce.
I’m a huge believer in this theory; there’s not enough thought put into how we interact with objects sonically. When we were filming Chris Bangle and got to drive around the new BMW X6, I actually commented on how beautiful its fasten-your-seatbelt alarm chime was. Yes, I know those alarm chimes are supposed to be annoying in order to force you to buckle up. But can’t they be pleasantly annoying?
Speaking of sound design, I’m obsessing over Bloom, Brian Eno’s new iPhone application. [Available in the iTunes App Store.] “Part instrument, part composition and part artwork,” Bloom is a generative ambient music synthesizer (you can make pretty sounds with it). It’s addictive, and it’s especially amazing when you plug your iPhone into your stereo system and crank it up. Best four bucks I’ve spent in a while.
There was plenty of chatter today surrounding Apple’s announcement of new MacBook and MacBook Pro laptops, which feature a one-piece body carved from a single block of solid aluminum and sport multi-touch trackpads (sort of like the iPhone). John Gruber has several items on Daring Fireball, Engadget got one dirty, and Gizmodo did a side-by-side comparison with the previous incarnations.
Apple also released a video featuring design director and Objectified cast member Jonathan Ive explaining the new design, along with some nice footage of metal gettin’ cut up. And if you chug a beer every time someone says “fit and finish”, you’ll be slightly drunk.
New name, new building, new identity. New York’s Museum of Arts and Design (formerly the American Craft Museum) opened its doors this week, in Brad Cloepfil’s much talked about redesign of 2 Columbus Circle. Michael Bierut of Pentagram designed the museum’s new graphic identity, above. Check out his creative process.
– National Geographic’s “Design by Nature” gallery, with examples on biomimetics, the science of adapting designs from nature to solve modern problems. [via Core 77]
Objectified cast member Tim Brown, CEO and president of IDEO, is regularly posting to his new Design Thinking blog:
“This is a blog about design thinking. I am in the process of writing a book on the subject and this is the place I would like to share ideas and have a discussion. As you will see as you read the posts, I have lots of questions. If you can help me with any answers or perspectives I would be very grateful. If you let me know who you are I will also do my best to acknowledge anything that makes it into the book.”
New York Magazine’s design editor Wendy Goodman and a panel featuring MoMA curator (and Objectified cast member) Paola Antonelli, hotelier Andre Balazs, architect Richard Meier, and designer Murray Moss discuss the city’s influence on their work.
Tuesday, September 23, 6:30pm - 8:30pm
65 Fifth Ave.
Swayduck Auditorium
New York City
Free, doors at 6pm.